I work as a design researcher using HCI methods to understand how designers work and how we can rethink creativity support tools to better support their practices. I articulate my research around three axes: empirical, theoretical and design work. I also develop and explore novel methodologies for conducting design research and bridging the gap between empirical and design work.
I am an interaction designer and Human-Computer Interaction researcher. I am currently a Post-Doc at ex)situ (Inria), working on improving digital tools for graphic and interaction designers.
I just completed my PhD entitled “Designing Design Tools” under the direction of Michel Beaudouin-Lafon and Wendy Mackay.
I am president of the francophone association for young design researchers: Design en Recherche.
Enact: Reducing Designer-Developer Breakdowns when Prototyping Custom Interactions.
ACM Transactions on Computer-Human Interaction 26, 3, Article 19 (June 2019), 48 pages.
Beyond Grids, Interactive Graphical Substrates to Structure Digital Layout.
In Proceedings of the ACM International Conference on Human Factors in Computing Systems, 2017 (Denver, USA), . ACM, 5053–5064. (Ed.)
Design Breakdowns: Designer-Developer Gaps in Representing and Interpreting Interactive Systems.
In CSCW 2017 - Proceeding of the ACM Conference on Computer-Supported Cooperative Work and Social Computing (Portland, USA). ACM, 630–641.
Beyond Snapping: Persistent, Tweakable Alignment and Distribution with StickyLines.
In Proceedings of the ACM Symposium on User Interface Software and Technology (UIST 2016) (Tokyo, Japan). ACM, 133–144.
Color Portraits: From Color Picking to Interacting with Color.
In Proceedings of the ACM International Conference on Human Factors in Computing Systems (CHI 2015) (Seoul, South Korea). ACM, 4207–4216.